New Years Update

Happy New Year, everyone. I had a long Christmas vacation this year, and it’s taken time to catch up with the backlog of e-mails, messages and work since coming back. Way too long, to be honest, but that’s sometimes how it goes with the indie life, when other commitments interfere. In any case, I am slowly […]

November Update

Time passes quickly when one is busy, and November has been a very busy month (in real life; not my game development career). A few updates on what is moving at the moment. Pirates and Traders is almost ready for a new update (now testing). This update will bring a couple of new encounters that […]

Month of Pirates

Not strictly true, actually – I’ve also spent a good deal of  time this month working on Dwarf King, but it certainly feels like it’s been pirates all month. Travelled to Denmark on vacation on a pirate themed boat and stayed at a Pirate themed hotel  (great fun for the kids), and did a ton […]

Hot July

Well, at least here in Norway. Which is great, because it means lots of time out and about in the sun, playing with my sons. It does mean that I’m doing a good deal less programming than it if were rainy and dreary, but I’m not complaining. Even if the good weather means slower progress, […]

Summer Blues

The time before summer holidays is often a busy time, and so this year has proven as well. For the past few weeks I’ve been working on a variety of issues (including fixing a bug in Pirates and Traders), but my time has been pretty limited due to a number of reasons, mostly work related. […]