Another bug fix release
(task list here). This - hopefully - fixes a force close error some people have been getting when switching in-and-out of the game on phones with low memory. It also opens up for Market download on small screen devices and tweaks a number of minor issues (as usual, see the changelog for details).
Oh yes - added a variant on the merchant mission, and 1 new mission (taking the total number of different missions up to 4+1).I've also updated the task with the
official list of quests and missions that I hope to implement in the Pirates and Traders base game.
P&T related work will now focus on version 1.3.0, where I plan to implement the new data and time system (discrete days instead of months) and the dynamic diplomacy and governor missions.
Update 1: Seems like something went badly wrong with the file upload of 1.2.5 to the market. The only way I managed to get this fixed was to update to 1.2.6. There is otherwise no difference between these two versions.
Update 2: Sigh. I overlooked a complication with one of the new bug fixes, which caused the game to force close on startup if the player had an old savegame (pre 1.2.3) on his phone. New version fixes that problem. If you don't have an older version of the game and you already have 1.2.6 installed, there is no need to upgrade.