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		<title>Thoughts on Pirates and Traders 2</title>
		<link>http://www.micabyte.com/2013/05/19/thoughts-on-pirates-and-traders-2/</link>
		<comments>http://www.micabyte.com/2013/05/19/thoughts-on-pirates-and-traders-2/#comments</comments>
		<pubDate>Sun, 19 May 2013 21:02:44 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Pirates & Traders]]></category>

		<guid isPermaLink="false">http://www.micabyte.com/?p=289</guid>
		<description><![CDATA[So, Google I/O has come and gone, and along with it came the announcement of something I&#8217;ve been wishing to see for a very, very long time: Google Play Services with highscores, achievements, cloud saves, etc. The big question that this leaves me with, of course, is what to do with Pirates and Traders. High [...]]]></description>
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		<title>I/O&#8217;s Ahead</title>
		<link>http://www.micabyte.com/2013/05/12/ios-ahead/</link>
		<comments>http://www.micabyte.com/2013/05/12/ios-ahead/#comments</comments>
		<pubDate>Sun, 12 May 2013 09:15:17 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Dwarf King]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Pirates & Traders]]></category>

		<guid isPermaLink="false">http://www.micabyte.com/?p=286</guid>
		<description><![CDATA[So, version 2.6.6 of Pirates and Traders has gone out, and no serious new bugs seem to have been introduced beyond the troubles with the locale settings. I&#8217;m still seeing reports of OutOfMemory errors in my dashboard though, which is disappointing &#8211; I was hoping to put a bigger dent into that problem with a [...]]]></description>
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		<title>May thoughts</title>
		<link>http://www.micabyte.com/2013/05/05/may-thoughts/</link>
		<comments>http://www.micabyte.com/2013/05/05/may-thoughts/#comments</comments>
		<pubDate>Sun, 05 May 2013 20:17:33 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Dwarf King]]></category>
		<category><![CDATA[Pirates & Traders]]></category>

		<guid isPermaLink="false">http://www.micabyte.com/?p=281</guid>
		<description><![CDATA[Whew&#8230; time passes fast when you&#8217;re busy like crazy. I&#8217;ve been sharing the past couple of weeks between completing the write-up for the &#8220;Hunt for the Treasure Fleet&#8221; story line (including testing it &#8211; and killing off an innumerable number of pirates), and working on the game framework for my next game(s). The storyline is completed now, and [...]]]></description>
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		<title>Pirates and Traders and You</title>
		<link>http://www.micabyte.com/2013/04/28/pirates-and-traders-and-you/</link>
		<comments>http://www.micabyte.com/2013/04/28/pirates-and-traders-and-you/#comments</comments>
		<pubDate>Sun, 28 Apr 2013 21:35:39 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Pirates & Traders]]></category>

		<guid isPermaLink="false">http://www.micabyte.com/?p=269</guid>
		<description><![CDATA[With my attention turning towards Dwarf King (and the Small Battle system), I will &#8211; of necessity, since I&#8217;m only one person &#8211; be doing less work on Pirates and Traders in the future. Some of you who have contacted me in the past weeks may already have noticed this &#8211; as there have been [...]]]></description>
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		<title>Managing a Dwarf Fortress</title>
		<link>http://www.micabyte.com/2013/03/16/managing-a-dwarf-fortress-1/</link>
		<comments>http://www.micabyte.com/2013/03/16/managing-a-dwarf-fortress-1/#comments</comments>
		<pubDate>Fri, 15 Mar 2013 23:08:50 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Dwarf King]]></category>

		<guid isPermaLink="false">http://www.micabyte.com/?p=232</guid>
		<description><![CDATA[No &#8211; Dwarf King really doesn&#8217;t have a lot to do with Dwarf Fortress. I never managed to get into the game when I had the time, and these days I don&#8217;t have the time. But there is an overlap in themes, of course, even though the game play itself has little in common. In [...]]]></description>
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		<title>Command and Small Battles</title>
		<link>http://www.micabyte.com/2013/03/06/command-and-small-battles/</link>
		<comments>http://www.micabyte.com/2013/03/06/command-and-small-battles/#comments</comments>
		<pubDate>Tue, 05 Mar 2013 23:00:41 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Small Battles]]></category>

		<guid isPermaLink="false">http://www.micabyte.com/?p=237</guid>
		<description><![CDATA[Well, I promised to talk about the game mechanics, so I better deliver. Small Battles is a pretty stylized game, mechanically. It has to be &#8211; with each side typically fielding 15 to 20 units. In most ancient battles, that will probably see the standard infantry unit averaging 2000 or 4000 troops. The battlefield will [...]]]></description>
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		<title>MicaByte Game Library open sourced</title>
		<link>http://www.micabyte.com/2013/02/28/micabyte-game-library-open-sourced/</link>
		<comments>http://www.micabyte.com/2013/02/28/micabyte-game-library-open-sourced/#comments</comments>
		<pubDate>Thu, 28 Feb 2013 18:32:41 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[MicaByte Game Library]]></category>

		<guid isPermaLink="false">http://www.micabyte.com/?p=246</guid>
		<description><![CDATA[I recently released the MicaByte &#8220;Game Library&#8221; as open-source. I work almost entirely in Native Android. That&#8217;s mostly a convenience thing &#8211; the time I have for game development is very limited, and although I am a C++ programmer by trade I like Java as well. Java is not a perfect programming language (none of [...]]]></description>
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		<title>Talking of Small Battles</title>
		<link>http://www.micabyte.com/2013/02/19/talking-of-small-battles/</link>
		<comments>http://www.micabyte.com/2013/02/19/talking-of-small-battles/#comments</comments>
		<pubDate>Tue, 19 Feb 2013 17:18:02 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Pirates & Traders]]></category>
		<category><![CDATA[Small Battles]]></category>

		<guid isPermaLink="false">http://www.micabyte.com/?p=235</guid>
		<description><![CDATA[So, for the past couple of weeks most of my time has been spent working on getting a playable alpha version of Small Battles ready and into the hands of the testers. It will be a while after that before the game itself is ready for release, but I want to start testing it as [...]]]></description>
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		<title>Dwarf Warfare</title>
		<link>http://www.micabyte.com/2013/02/14/dwarf-warfare/</link>
		<comments>http://www.micabyte.com/2013/02/14/dwarf-warfare/#comments</comments>
		<pubDate>Thu, 14 Feb 2013 18:02:06 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Dwarf King]]></category>

		<guid isPermaLink="false">http://www.micabyte.com/?p=222</guid>
		<description><![CDATA[I have been enjoying working on the setting for &#8220;Dwarf King&#8221; with Ashton recently. It is interesting work, because having to build a game around Dwarves means that we have to figure out how their society fits into the game mechanics and the story setting. And it is hard work, because Dwarves sometimes seem like [...]]]></description>
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		<title>This year in the Caribbean</title>
		<link>http://www.micabyte.com/2013/02/08/this-year-in-the-caribbean/</link>
		<comments>http://www.micabyte.com/2013/02/08/this-year-in-the-caribbean/#comments</comments>
		<pubDate>Thu, 07 Feb 2013 23:54:42 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Pirates & Traders]]></category>

		<guid isPermaLink="false">http://www.micabyte.com/?p=202</guid>
		<description><![CDATA[With the announcements on Small Battles and Dwarf King done, I&#8217;d better talk a little bit about what will be happening with Pirates and Traders in 2013. Most of my development effort this year will go to working on the two announced games. However, this does not mean that I will abandon Pirates and Traders, [...]]]></description>
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